So I am mashing week 3 and 4 because it has been a full 2 weeks.
I like games. I play a lot of games. I find the grand idea of games a little too broad and therefore I have felt a little lost on this one. So, when I am lost or confused I do what many of us do, I procrastinate. Hence no blog entries last week.
I do actually play a lot of games. We have friends over at least monthly (or travel to someone’s house) and there are often board/card/role-playing games involved. The last game day was Settlers of Catan. I have Cards Against Humanity (awesome game for a group, but not classroom appropriate) on the dining room credenza right now. So I obviously like games… but I am still feeling lost.
I have been surfing the Google chat board every couple of days. I don’t think I am alone on feeling just a bit lost here. What do we mean by games? How do we work them into our classroom in a way that complements the lesson and adds to student growth? How do we do it in a way that our administration thinks of positively?
Back when I taught middle school, I had an intervention class. Intervention can be tough because you have to overcome the students feelings of being in a “dummy” class. Kids can be very into labels and intervention class is a doozy (it doesn’t matter if you call it that or something fun and exciting, kids look around at their peers and what they are doing and label it all by themselves). Games were my way of getting kids involved and on-task in that class. We had Speech Wednesdays where you had to talk about some random, peer-generated topic for two minutes. If you said “um” or “like” (or other filler sounds/words) the listener would drop a penny in a metal bucket. The students had a serious love hate relationship with that bucket. We did vocab Fridays and played a prefix/suffix game I had bought at a teacher store (think Candyland style board with prefixes and suffixes). So, I have used games previously. Intervention classes though are generally either laid back (as there aren’t standards your hitting, but rather skills you are working on) or scripted in my experience.
I did play the folding story that Kevin Hodgson posted on the Google homepage last week (I wasn’t a total slacker, just more of a lurker). That had me instantly hooked. I typed a quick paragraph and was (still am in fact) immediately frustrated that I couldn’t read everything -proving the value of quick feedback. I also liked everyone’s quick caption of the twinkling ocean photo from Scott Glass, but I didn’t create one myself.
Is it just that I don’t feel like a game creator? I am still working on it…. Let me know if you have it all figured out. 😉